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Related spheres
Solution to the Product Death Cycle
The response to these root causes should consist of a large toolkit of responses- maybe marketing: Pricing, positioning, distribution, PR, content marketing, etc. Maybe it has to do with the strategy: Going high-end instead of low-end
Keep asking "why?"
5 Whys - Wikipedia, the free encyclopedia
How to escape from the Product Death Cycle ?
Instead, ask "why?" over and over, to understand the root cause for lack of growth.
Building a utilitarian product instead of a network-based one, or vice versa.
The point is, the solution should be tailored to the root cause, rather than to be explicitly driven by the desire of every product team to build more product.
Product Death Cycle
This is the Product Death Cycle. Why it happens, and how to break out of it at andrewchen
(2) One of the big early mistakes is to be completely user-led rather than having a product vision. This manifests itself in asking users "What features are missing?"
(1) The natural state of any new product is that no one's using it. So that's not a problem in itself. The way you react to this problem is what causes the Product Death Cycle.
(3) The 2nd jump in the Product Death Cycle is to take features that customers have suggested, and just build the missing features. This quickly falls into the Next Feature Fallacy.
... which is the mistaken belief that just adding one more new feature will suddenly make people want to use your whole product.
Private spheres
The
Artistic thinking
Is committed to #not-already-knowing
The best model of the world is the world itself.
#Know-how vs. #know-that ... know-how is #transparent to the agent.
... so doesn't necessarily have any cognitive correlate.
Is probably a function of #GRACE rather than #WILL
Is #de-constructive
Stands in the draft
Heidegger on Being & Ontotheology - YouTube
The Gift by Lewis Hyde - the book that keeps on giving | Books | The Guardian
Is #transformative ... thinking that through its process alters the thinkers vs. thinking that gives you something else to know or know about.
Groundless Grounds: A Study of Wittgenstein and Heidegger: Amazon.co.uk: Lee Braver
The #hermeneutic #circle ie. the interpretive circle
A #research project - #grounded #experimentation .
Hermeneutic circle - Wikipedia, the free encyclopedia
The #parts determine your understanding of the #whole , the whole determines your understanding of the parts.
Art
Is a #LET-happen phenomenon, not a #MAKE-happen one.
#SHOWS rather than #TELLS ie. #demonstrates rather than #talks-about .
#EVOKES rather than #EXPLAINS
We need to capture people's #hearts as well as their #minds .
Product Death Cycle
This is the Product Death Cycle. Why it happens, and how to break out of it at andrewchen
(1) The natural state of any new product is that no one's using it. So that's not a problem in itself. The way you react to this problem is what causes the Product Death Cycle.
(2) One of the big early mistakes is to be completely user-led rather than having a product vision. This manifests itself in asking users "What features are missing?"
(3) The 2nd jump in the Product Death Cycle is to take features that customers have suggested, and just build the missing features. This quickly falls into the Next Feature Fallacy.
... which is the mistaken belief that just adding one more new feature will suddenly make people want to use your whole product.
Solution to the Product Death Cycle
The response to these root causes should consist of a large toolkit of responses- maybe marketing: Pricing, positioning, distribution, PR, content marketing, etc. Maybe it has to do with the strategy: Going high-end instead of low-end
Keep asking "why?"
5 Whys - Wikipedia, the free encyclopedia
How to escape from the Product Death Cycle ?
Instead, ask "why?" over and over, to understand the root cause for lack of growth.
Building a utilitarian product instead of a network-based one, or vice versa.
The point is, the solution should be tailored to the root cause, rather than to be explicitly driven by the desire of every product team to build more product.